Course
Profile Integrated
Technologies, Grade 9 open, Public
Unit 1
Course
Profiles are professional development materials designed to help teachers
implement the new Grade 9 secondary school curriculum. These materials were created
by writing partnerships of school boards and subject associations. The
development of these resources was funded by the Ontario Ministry of Education
and Training. This document reflects the views of the developers and not
necessarily those of the Ministry. Permission is given to reproduce these
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revise, edit, cut, paste, and otherwise adapt this material for educational
purposes.
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references in this document to particular commercial resources, learning
materials, equipment, or technology reflect only the opinions of the writers of
this sample Course Profile, and do not reflect any official endorsement by the
Ministry of Education and Training or by the Partnership of School Boards that
supported the production of the document.
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Acknowledgments
Public
School Board Writing Team - Integrated Technologies
Lead
Board
Simcoe County District School Board
Robert Emptage, Laura Featherstone, Project
Managers
Course
Profile Writing Team
Don
Cook, Upper Canada District School Board
Sylvia
Cook, Simcoe County District School Board
Lyn
Cowieson, formerly Simcoe District School Board
Norman
Emptage, Waterloo District School Board
David
Fitt, Simcoe County District School Board
Paul
Hannan, formerly Simcoe District School Board
Ann
Marie Hill, Associate Professor, Technological Education, Queen’s University
Richard
Hopkins, Limestone District School Board
John
Rampelt, Waterloo District School Board
Margaret
Ritchie, Simcoe County District School Board
Michael
A. Scott, Ottawa Carleton Catholic District School Board
Robert
Tigwell, Gateway Software Production
Unit #1:
Transportation/Manufacturing Technologies
Activity
1 | Activity 2 | Activity 3
Time: 22 hours
Unit Developers: Richard
Hopkins, Sylvia Cook, Norman Emptage, Robert Tigwell
Simcoe
County District School Board: Lead Board
Development Date: April
1999
Unit
Description
In
this unit, students investigate four different activities covering many aspects
of transportation and manufacturing technologies, as well as the integration of
computers into various activities. These activities may be conducted in any
order, but it is suggested that activity 2 and 3 be done sequentially as the
principles of flight apply to both. During this unit, students have the
opportunity to become aware of career opportunities, educational programs, and
opportunities for cooperative education in the fields of transportation and
manufacturing.
Strands
and Expectations
Strands: Theory
and Foundations, Skills and Processes, Impact and Consequences.
Overall Expectations: TFV.01X, TFV.02X, TFV.03X,
SPV. 01X, SPV. 03X, SPV. 05X,
ICV. 01X,
ICV. 04X
Specific Expectations: TFS.01X, TFS.02X,
TFS.03X, TFS.04X, SPS.01X, SPS.02X,
SPS.03X,
SPS.05X, SPS.07X, SPS.08X, SPS.09X, ICS.01X,
ICS.03X,
ICS.05X, ICS.06X
Activity
Titles
|
Activity One |
Mousetrap
Car |
360
minutes |
|
Activity Two |
Styrofoam
Glider |
300
minutes |
|
Activity Three |
Compressed
Air Powered Water Rocket |
330
minutes |
Unit
Planning Note
This
unit requires teachers to ensure all necessary references, equipment, and resources
listed in each activity are available for students’ use. Materials for review,
activities, and research may be obtained from a variety of sources including
web site addresses (where provided), school libraries, and public libraries.
Students and teachers benefit from contacting local businesses in the
manufacturing and transportation sectors for support in conducting the various
activities. These members of the community may also provide students with
insight into career opportunities, educational requirements and potentially
offer students cooperative education learning opportunities in grades 11 or
12. Teachers need to perform the
activity before implementation to
familiarize themselves with all necessary safety considerations and to ensure
that all facility, equipment, and material requirements are available.
Prior
Knowledge Required
Students
must demonstrate an understanding of the following: general safety techniques
when using hand tools and powered equipment, measurement techniques, properties
of air and mass, the design process, design features of products and
structures, methods used to alter drag; design principles used to minimize the
force of the earth's gravity, Bernoulli's principles of flight, effect of force
on structures; evaluation of design of systems and identification of
modifications; transformation of energy based on the mechanism used, factors to
be considered in the design and making of products, and factors that contribute
to the efficient operation of machinery.
Teaching/Learning
Strategies
This
unit incorporates a variety of teaching and learning strategies, including:
teacher-directed activities, individual learning activities, group work, and
co-operative learning strategies. The teacher should provide students with the
information, resources, and guidance necessary to complete each task safely
with maximum opportunity for success. Students should be provided with
opportunities to work independently and in groups to perform the following
tasks: problem solving, brainstorming, safely using hand and power tools,
following various design procedures, collecting information, report writing,
assessing and evaluating projects, and making classroom presentations.
Activities should be modified to meet the needs of all learners by applying
various accommodations, such as: allowing increased time for activities,
enhancing or compacting content, assisting during evaluation processes, and
facilitating peer – tutor assistance where possible. Teachers must supervise
students’ operation of only those hand and power tools that they (the teachers)
themselves are skilled at using safely. If a teacher is uncertain about the
correct use of equipment, then an alternate activity should be selected for
students.
Assessment/Evaluation
Methods
of assessment and evaluation must include a wide variety of approaches to
enhance the learning environment. Assessment methods may include:
student-designed assessment criteria, performance assessments such as projects
and skills demonstrations, personal communication assessment processes such as
instructional questions and answers, conferences, classroom discussions,
journals or log books, and standardized tests such as classroom tests or
examinations. Each activity contains a sample rubric for assessment, which may
be used by the teacher and/or students.
Resources
Resources
required for this unit include: solid aluminum bar stock (if a metal lathe is
available) or tire valves, basic hand tools, drill press, two-litre plastic
bottle with cap, hot glue guns/sticks, Bristol board, paper tubes, paper, tape,
low-density Styrofoam, thin wood for template, toothpicks, elastic bands,
mousetraps (new), hanger wire, string, wheels, popsicle sticks,
computers/computer software for research, problem-solving strategies,
documentation, and presentations. Furthermore, each activity contains
references to additional sources of information such as researched web site
addresses.
Activity
#1: Mousetrap Car
Time: 360 minutes
Description
By
developing a mousetrap car, students will gain an understanding of the design
process and the importance of safe and thoughtful construction techniques in
successfully completing their vehicle. This project facilitates the practical
exploration of forces, conservation of energy, and rotational motion. Students
will better understand aspects of real-life vehicles using the concepts
explored in building a mousetrap car.
Strands
and Expectations
Strands: Theory
and Foundations, Skills and Processes, Impact and Consequences
Expectations: TFV.01X, TFV.O2X, TFS.01X, TFS.02X, TFS.03X,
SPV.01X, SPV.04X,
SPS.01X, SPS.02X,
SPS.07X, SPS.08X, ICV.02X, ICV.05X, ICS.01X, ICS.03X,
ICS.05X, ICS.06X
Planning
Notes
The
following materials are required to complete this activity: a mousetrap, 70
centimetres of hanger wire, one piece of Bristol board (approximately 22 cm ´ 28
cm), two metres of string, four wheels, five hot glue sticks, ten popsicle
sticks, and one individual ingredient (teacher approval required). Where
possible, teachers should encourage students to search the Internet for web
sites that will help them to develop designs (see Resources). Teachers should
distribute to each student a concise, written description of the design
challenge, including the problem statement, criteria/rules, assessment
criteria, and the method of evaluation.
See
Resources for a Sample Design Problem/Challenge Statement and Sample
Criteria/Rules for the challenge.
Prior
Knowledge Required
Students
should have knowledge of structures and mechanisms, specifically in the
following areas:
Grade 5 - Forces acting on structures and
mechanisms
• demonstrate an understanding of the effect of
forces acting on different structures and mechanisms
• evaluate the design of systems that include structures
and mechanisms and identify modifications to improve their effectiveness
Grade 6 - Motion
• design and make mechanical devices and
investigate how mechanisms change one type of motion into another and transform
energy from one form to another
• identify modifications to improve the design
and method of production of systems that have mechanisms that move in different ways
Grade 7 - Structural Strength and
Stability
• demonstrate an understanding of the factors
that must be considered in the designing and making of products that meet a
specific need
Grade 8 - Mechanical Efficiency
• demonstrate an understanding of the factors
that contribute to the efficient operation of mechanisms and systems
Teaching/Learning
Strategies
Students
participate in a class demonstration and discussion of the mousetrap car
challenge. The class will be asked to research different types of vehicles and
submit reports that include sketches and drawings as well as technical design
details. Where possible, teachers should reinforce the mathematical
concepts/calculations and scientific principles students are applying while
designing and analyzing their vehicles. Students will be required to work in
small groups of two or three. Teachers must ensure that all group members make
an important contribution to the final project by reinforcing co-operative
group learning skills. Teachers must review all appropriate safety precautions
before allowing students to use hand and power tools. For example:
1. Mousetraps can be held open with tape or
string while being worked on.
2. Safety glasses must be worn while operating
tools or equipment and while in the vicinity of operating equipment.
3. The use of hot glue guns must be carefully
supervised and they must never be used by students in a seated position.
4. Horseplay is not acceptable in a technology
lab at any time.
Activity
Instructions
Running the Contest
1. The racetrack may be on any smooth level
floor, including a gymnasium or non-carpeted hallway.
2. Each vehicle will be allowed three attempts.
The vehicle that obtains the greatest distance on any one of the three attempts
is the winner. Ties are decided by a single run-off between the tied vehicles.
3. Prior to the operation of the vehicle, each
group of students should develop the "race day" assessment criteria
and then apply their criteria to determine the overall success of their
vehicle. Each group’s individual criteria should align with the overall
criteria for the challenge (see sample challenge in resources).
Assessment/Evaluation
|
|
Level 1 |
Level 2 |
Level 3 |
Level 4 |
|
Understanding of concepts ICV
05X |
• demonstrates limited understanding of
concepts such as: exploration of force, conservation of energy, rotational
motion |
• demonstrates some understanding of concepts
such as: exploration of force, conservation of energy, rotational motion |
• demonstrates considerable understanding of
concepts such as: exploration of force, conservation of energy, rotational
motion |
• demonstrates thorough and insightful
understanding of concepts such as: exploration of force, conservation of
energy, rotational motion |
|
Thinking Skills TFV
01X TFS
02X SPS
01X |
• uses thinking skills with limited effectiveness
in the design process |
• uses thinking skills with moderate
effectiveness in the design process |
• uses thinking skills with considerable
effectiveness in the design process |
• uses thinking skills with a high degree of
effectiveness in the design process |
|
Communi-cation of information TFS
03X TFV
02X |
• communicates information, such as the
technical drawing with limited clarity |
• communicates information, such as the
technical drawing with moderate clarity |
• communicates information, such as the
technical drawing with considerable clarity |
• communicates information, such as the
technical drawing with a high degree of clarity and confidence |
|
Applications of procedure, equipment
and technology SPV
01X ICS
01X ICS
03X |
• uses technical equipment safely and
correctly only with supervision |
• uses technical equipment safely and
correctly with some supervision |
• uses technical equipment safely and
correctly |
• demonstrates and promotes safe and correct
use of technical equipment |
|
Making Connections
ICS
05X ICS
06X |
• makes connections between a mousetrap–
powered car and a real–life vehicle with limited effectiveness |
• makes connections between a mousetrap–
powered car and a real–life vehicle with moderate effectiveness |
• makes connections between a mousetrap–
powered car and a real–life vehicle with considerable effectiveness |
• makes connections between a mousetrap– powered
car and a real–life vehicle with a high degree of effectiveness |
Accommodations
As
an extension activity, students could redesign the challenge statement and the
rules for the challenge by allowing the use of multiple mousetraps or by including
an inclined ramp in the race course. Alternatively, students experiencing
difficulty with an open-ended, problem-solving challenge could be provided with
one or more prescribed vehicle specifications, (e.g., the closing action of the
trap must pull a string wrapped around the axle of the vehicle.) In this case,
the problem then becomes one of selecting the optimum pulley diameter to make
the vehicle move the greatest distance.
Resources
The
following web sites on the Internet contain useful information for students and
teachers engaged in this activity:
http://www.mae.carleton.ca/course_info/39097.html
http://www.docfizzix.com/
http://www.blainehs.anoka.k12.mn.us/BlaineHS/students/projects/mousetrap/default.html
http://www.geocities.com/CapeCanaveral/5080/
http://quark.angelo.edu/sps/mouse.htm
Sample
Design Problem/Challenge Statement:
Students
will build a vehicle powered solely by the energy of one standard-sized (1
" ´ 3
") mousetrap that will travel the greatest distance in a
straight line. For this challenge a vehicle is defined as a device with wheels
used to carry something. Therefore, launching a ball from the mousetrap is
inappropriate.
Sample
Criteria/Rules:
1. A single Victor brand mousetrap must power
the device. Other devices may be used if permitted.
2. The mousetrap cannot be physically altered
except in the following ways: four holes may be drilled only to mount the mousetrap
to the frame; the mousetrap spring can be removed only to adjust the length of
its lever arm.
3. The device cannot have any additional
potential or kinetic energy at the start other than what can be stored in the
mousetrap spring itself (this also means students cannot push start their
vehicles).
4. The spring from the mousetrap cannot be
altered or heat-treated.
5. The spring cannot be wound more than its
normal travel distance of 180 degrees
6. Vehicles must be self-starting. Students may
not push vehicles in a forward or side direction.
7. The vehicle must steer itself. Measurements
of distance will not measure the total distance travelled, only the
displacement distance.
8. Distance will be measured from the front of
the tape at the starting line to the point of the vehicle closest to the start
line at the time of release.
9. The teacher makes the final decision relating
to the appropriateness of any additional item that students may use to
construct the vehicle.
Activity
#2: Styrofoam Glider
Time: 300 minutes
Description
Students
acquire knowledge about the principles of flight. They apply this knowledge to
create a glider using Styrofoam, and they use the design process to document
the development of the glider. They learn and develop practical skills by using
hot glue guns, scroll saws, and wire foam cutters, and computer skills by
working with airfoil design software.
Strands
and Expectations
Strands:
Theory and Foundations, Skills and Processes, Impact and Consequences
Expectations: SPV.01X,
SPV.03X, SPS.01X, SPS.02X, SPS.04X, SPS.08X, TFS.04X
Planning
Notes
Teachers
will need to gather the following materials for this activity: a minimum of one
standard 1219 mm ´ 2438 mm sheet of low-density Styrofoam
per class of 24 students (If budget allows, the use of high-density foam and/or
more Styrofoam to create larger scale gliders may be possible), thin wood for
templates (scraps of panelling or plywood work well and are readily available
at no cost), glue sticks, sandpaper, toothpicks, and elastic bands.
The
following pieces of assembly equipment are required: foam cutters (easily
constructed with
0.3
mm to 0.6 mm nichrome wire, a low-voltage, variable direct-current power
supply, and bow for supporting the foam cutting wire a smaller hand-held
version is useful for cutting the original pieces), scroll saw(s), a roll of
two-inch wide clear packing tape, and hot glue guns. See the resources section
for information on setting up a hot-wire cutting system. However, if it is not
possible to set up and use a foam cutting hot wire, alternative materials can
be used for the aircraft – from "new" foam meat trays to paper (e.g.,
White Wings). These alternate materials allow students to learn many of the
principles in this unit but they provide a limited opportunity to investigate
the effects of different airfoil shapes on the performance of an aircraft.
Teachers
will need to ensure a computer and printer is available. An airfoil software
program (see References) must be installed on the computer. The school
gymnasium will need to be booked for half an hour on the expected
end-of-project date to accommodate a flight test.